Tags: clothes


An awing fuck-ton of big cat references.

And here’s a link to a spectacular image that helps distinguish types of big cats. It’s insanely helpful, and you’d be doing yourself a majour disservice if you don’t use it:

Please note that in the first cheetah GIF, the head has been insolated. When running, the head will bob up and down slightly. Not a lot, but just know how the head attaches to the neck and how that moves when the body is oscillating up and down when they run, like in the second GIF.

[From various sources]

(vía anatomicalart)

The Last Unicorn (1982)

↳ The Unicorn’s Forest

(Fuente: rniracleromance, vía ktshy)





James C. LewisIcons Of The Bible

The series, which will be fully released in October, features 70 models who identify as either Asian, Native American, Hispanic, African, Middle Eastern, Black American and West Indian.

"I think it is very important to see one’s self in the Scripture so that it may become real in their eyes," Lewis told The Huffington Post. "The whitewashing of the Bible has always bothered me. However I’m happy to now have the opportunity to give a different point of view."

"I wish to exhibit a splash of color onto the biblical pages of history with my creative embellishments. By doing so I hope to open the minds and eyes of the ignorant and create open conversations of how we can learn to see the world through colorful lenses. After all, the Gospel of Jesus Christ is intended for everyone."

For those who’d like to see the entire collection, “Icons Of The Bible” will on display from November 2014 to February 2015 in Atlanta, GA.

-waits for white people to flip shit-

unfing awesome

(vía mothmann)


(Fuente: tomorrowandbeyond, vía mothmann)


I finally figured out why I didn’t really enjoy GotG. The only person in the whole movie with actually believable and human reactions was the raccoon guy. The rest of them felt heavily like a cardboard cutouts.




full writeup on my blog:

Basically how I do things too!  Layer settings are your friend.

(vía missyzero)

Tags: tutorial




A game about the interaction between a player and a hostile, blinded enemy. Developed with Zack Zhang & Vanessa Briceño as semester-long project - Spring 2014

The player must draw the attention of a large, mechanical monster that guards the mine by making sounds and directing its violence towards her location - using the Boss as a tool and a weapon to escape the hazardous site.

Featured on New York Times


A view into the visual design process at the NYU Game Center from MFA project ‘Boss’. Visual design by Winnie Song.

(vía quantum-dot)

Tags: games

(via @penguinmrrikko | Websta (Webstagram))
Tags: cats

(Fuente: catleecious, vía bl0b)

Tags: cats